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Elemental Stronghold Defense
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Devlog
Devlog #8 The Final One
July 10, 2023
by
Stinguerx
We are glad to announce the final touches made to our game, making it a fully functional demo! Changes made include: Added a victory screen for beating the game. Added a defeat screen when you lose th...
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Devlog #7
June 26, 2023
by
waffleees
Hey! Today we bring new general updates: Added buttons so the player is able to decide which tower to choose, and fasten the time in between rounds. A gold counter. New implemented path movement for t...
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Devlog #6
June 05, 2023
by
cadaeic628
Hi there!, as a small update this week, we somehow manage to control the flow of time, now you can do it to! Fast forward is now implemented in game so, when you are bored of the slow death of your fo...
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Devlog #5
May 21, 2023
by
waffleees
Hello there! We have big news this week, a lot has happened, so here goes a list including all major changes: There are now 2 types of turrets, which will cost you different amounts of money. Since th...
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Devlog #4
May 15, 2023
by
Stinguerx
For this week's progress we have (still wip) turrets that can shoot projectiles and damage our enemies, allowing us to finally defend the fortress! We've also been working on adding new types of enemi...
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Devlog #3
April 17, 2023
by
waffleees
Hello there, for this week's announcement we do not have news on the demo, but we've been working on the new mechanics, drag and drop, which will allow you to move the turrets around the map (they can...
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Devlog #2
April 09, 2023
by
waffleees
Hi there! Here are some of the new features that have been added to Elemental Stronghold Defense. A new intro: You'll be welcomed by a nice introduction visual, leading you to the main menu. Pause men...
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First Update
April 03, 2023
by
waffleees
Hello there! Let us introduce ourselves, we are a 3 member group (Ignacio Mella, Sebastián Morales, Valentina Vasquez) from Universidad de Chile looking to build a fantastic tower defense game with m...
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